Phasing

Phasing is a feature in Labyrinth: Origin and is a system that allows for the story to be told over 3 separate "phases" while maintaining a satisfying gameplay experience and balancing content deadlines.

Phases occur over the period of real world months, through content updates. Once all phases have been deployed, users will be free to access the complete game no matter when (during the event) they started playing.

Phasing is free, time-based DLC.

About
Phasing is a very simple concept.

The game will release and be classed as phase one.

Shortly after, phase two will deploy, updating the original game. It will add new features and new locations to expand upon the base game.

Finally, phase three will deploy, building upon the previous phase and completing the Labyrinth: Origin experience completely.

For players purchasing the game during phase one, it provides an interesting and unique way to play following completion of the base game, adding replayability and the continuation of the story.

Players purchasing during phase two will experience the mystery of the Labyrinth and the updated story much in the same way phase one buyers did.

For players who purchase the game during (and after) phase three, the game will be finalised, providing the complete experience to play from front to back.

It is worth noting that the phases are designed to expand on content, so regardless of when someone buys the game, nobody will miss out on content. Users playing a phase three version of the game will be introduced to the story and gameplay in the same way a phase one user will.

Phases
Phase One: Paradox of Fate

Phase Two: Realm of Sarula

Phase Three: The Decaying Link